/* Geenius Gaming — silkscreen spot inks on black glass.
   The world is a pinball machine: the featured game is the backglass, every
   other game is a lamp insert under plastic, and the primary actions sit in the
   thumb zones where flipper buttons live. */

@font-face {
  font-family: 'Playfield';
  src: url('/fonts/anton-latin.woff2') format('woff2');
  font-weight: 400;
  font-display: swap;
  font-style: normal;
}
@font-face {
  font-family: 'Cabinet';
  src: url('/fonts/archivo-latin.woff2') format('woff2');
  font-weight: 100 900;
  font-display: swap;
  font-style: normal;
}

:root {
  /* Silkscreen spot inks. These are the only colors in the machine. */
  --glass: #0b0a0d;
  --glass-lift: #15131a;
  --glass-deep: #060508;
  --cream: #f3e7cf;
  --cream-dim: #b8a88c;
  --ink-red: #e4322b;
  --ink-yellow: #f5b715;
  --ink-blue: #2f5fd0;
  --ink-jade: #14a06d;

  --lamp: var(--ink-yellow);

  --space-1: 0.375rem;
  --space-2: 0.75rem;
  --space-3: 1.25rem;
  --space-4: 2rem;
  --space-5: 3.25rem;
  --space-6: 5rem;

  --shell-max: 76rem;
  --bezel: 3px;
  --radius: 4px;

  --tap: 44px;

  /* A silkscreen edge, not a soft UI shadow: offset plus real blur. */
  --lift: 0 10px 24px -8px rgba(0, 0, 0, 0.85), 0 2px 0 rgba(243, 231, 207, 0.06);

  --ease-out: cubic-bezier(0.16, 1, 0.3, 1);
}

*, *::before, *::after { box-sizing: border-box; }

html {
  background: var(--glass);
  -webkit-text-size-adjust: 100%;
}

body {
  margin: 0;
  background:
    /* halftone dot screen, the printer's own texture */
    radial-gradient(rgba(243, 231, 207, 0.035) 1px, transparent 1.2px) 0 0 / 7px 7px,
    var(--glass);
  color: var(--cream);
  font-family: 'Cabinet', ui-sans-serif, system-ui, -apple-system, 'Segoe UI', sans-serif;
  font-size: clamp(1rem, 0.96rem + 0.2vw, 1.0625rem);
  line-height: 1.65;
  padding-left: env(safe-area-inset-left);
  padding-right: env(safe-area-inset-right);
  overflow-x: hidden;
}

img { max-width: 100%; height: auto; display: block; }

a { color: var(--ink-yellow); text-decoration-thickness: 2px; text-underline-offset: 3px; }
a:hover { color: var(--cream); }

:focus-visible {
  outline: 3px solid var(--ink-yellow);
  outline-offset: 3px;
}

.skip {
  position: absolute;
  left: -9999px;
  top: 0;
  background: var(--ink-yellow);
  color: var(--glass);
  padding: var(--space-2) var(--space-3);
  font-weight: 700;
  z-index: 100;
}
.skip:focus { left: var(--space-2); top: var(--space-2); }

.shell {
  width: 100%;
  max-width: var(--shell-max);
  margin-inline: auto;
  padding-inline: var(--space-3);
}

/* ---------------------------------------------------------------- lettering */

.hdg {
  font-family: 'Playfield', 'Cabinet', sans-serif;
  font-weight: 400;
  text-transform: uppercase;
  letter-spacing: 0.01em;
  line-height: 0.92;
  font-size: clamp(1.75rem, 1.3rem + 2.2vw, 2.75rem);
  margin: 0 0 var(--space-3);
  color: var(--cream);
}

.hdg--xl {
  font-size: clamp(2.25rem, 1.4rem + 4vw, 4rem);
}

p { max-width: 68ch; }

/* --------------------------------------------------------- backglass header */

.backglass-header {
  border-bottom: var(--bezel) solid var(--ink-red);
  background: linear-gradient(180deg, var(--glass-lift), var(--glass));
  padding-top: env(safe-area-inset-top);
}

.backglass-header .shell {
  display: flex;
  align-items: center;
  gap: var(--space-4);
  flex-wrap: wrap;
  padding-block: var(--space-3);
}

/* One clean pass, printed sharp. The identity comes from the letterforms and
   the yellow rule under them, not from ink that misses its register. */
.wordmark {
  display: flex;
  flex-direction: column;
  justify-content: center;
  text-decoration: none;
  min-height: var(--tap);
}

.wordmark__name {
  font-family: 'Playfield', sans-serif;
  font-size: clamp(1.75rem, 1.4rem + 1.6vw, 2.5rem);
  text-transform: uppercase;
  line-height: 0.9;
  letter-spacing: 0.005em;
  color: var(--cream);
  /* Keeps the heavy condensed caps from softening on non-retina screens. */
  -webkit-font-smoothing: antialiased;
  text-rendering: optimizeLegibility;
}

.wordmark__sub {
  font-family: 'Cabinet', sans-serif;
  font-size: 0.72rem;
  font-weight: 800;
  letter-spacing: 0.42em;
  text-transform: uppercase;
  color: var(--ink-yellow);
  border-top: 2px solid var(--ink-red);
  margin-top: 0.28em;
  padding-top: 0.28em;
}

.wordmark:hover .wordmark__name,
.wordmark:focus-visible .wordmark__name { color: var(--ink-yellow); }

/* Category nav as the lane of drop targets across the top of a playfield. */
.lanes {
  display: flex;
  gap: var(--space-1);
  flex-wrap: wrap;
  margin-left: auto;
}

.lane {
  display: inline-flex;
  align-items: center;
  min-height: var(--tap);
  padding: 0 var(--space-3);
  font-size: 0.8125rem;
  font-weight: 800;
  letter-spacing: 0.14em;
  text-transform: uppercase;
  text-decoration: none;
  color: var(--cream-dim);
  background: var(--glass-deep);
  border: 2px solid rgba(243, 231, 207, 0.16);
  border-radius: 2px;
  transition: color 0.18s var(--ease-out), background-color 0.18s var(--ease-out), border-color 0.18s var(--ease-out);
}
.lane:hover,
.lane:focus-visible {
  color: var(--glass);
  background: var(--ink-yellow);
  border-color: var(--ink-yellow);
}
.lane.is-lit {
  color: var(--glass);
  background: var(--cream);
  border-color: var(--cream);
}

/* -------------------------------------------------------------- backglass */

.backglass {
  padding: var(--space-4) var(--space-3) var(--space-5);
  max-width: var(--shell-max);
  margin-inline: auto;
}

.backglass__frame {
  position: relative;
  isolation: isolate;
  border: var(--bezel) solid var(--cream);
  border-radius: var(--radius);
  overflow: hidden;
  box-shadow: var(--lift);
  /* chrome bezel highlight along the top edge of the glass */
  background: var(--glass-deep);
}

.backglass__art {
  width: 100%;
  aspect-ratio: 16 / 10;
  object-fit: cover;
  filter: saturate(1.05) contrast(1.05);
}

.backglass__ink {
  position: absolute;
  inset: auto 0 0 0;
  padding: var(--space-5) var(--space-4) var(--space-4);
  background: linear-gradient(0deg, rgba(6, 5, 8, 0.96) 22%, rgba(6, 5, 8, 0.78) 55%, transparent 100%);
}

.backglass__now {
  margin: 0 0 var(--space-2);
  font-size: 0.75rem;
  font-weight: 800;
  letter-spacing: 0.3em;
  text-transform: uppercase;
  color: var(--ink-yellow);
}

.backglass__title {
  font-family: 'Playfield', sans-serif;
  font-weight: 400;
  text-transform: uppercase;
  line-height: 0.88;
  letter-spacing: 0.005em;
  font-size: clamp(2.5rem, 1.2rem + 6.4vw, 5.5rem);
  margin: 0 0 var(--space-2);
  color: var(--cream);
}

.backglass__line {
  margin: 0 0 var(--space-3);
  font-size: clamp(1rem, 0.9rem + 0.5vw, 1.25rem);
  color: var(--cream);
  max-width: 46ch;
}

.backglass__actions {
  display: flex;
  align-items: center;
  gap: var(--space-3);
  flex-wrap: wrap;
}

/* ------------------------------------------------------------ flipper button */

.flipper {
  --flipper-face: var(--ink-red);
  display: inline-flex;
  align-items: center;
  justify-content: center;
  gap: var(--space-2);
  min-height: var(--tap);
  min-width: var(--tap);
  padding: 0 var(--space-4);
  font-family: 'Cabinet', sans-serif;
  font-size: 1rem;
  font-weight: 800;
  letter-spacing: 0.1em;
  text-transform: uppercase;
  text-decoration: none;
  color: var(--cream);
  background: var(--flipper-face);
  border: 0;
  border-radius: 2px;
  cursor: pointer;
  /* The seated edge of a button that stands proud of the cabinet. */
  box-shadow: 0 4px 0 rgba(0, 0, 0, 0.45);
  transition: transform 0.12s var(--ease-out), box-shadow 0.12s var(--ease-out), filter 0.18s var(--ease-out);
}
.flipper:hover,
.flipper:focus-visible {
  color: var(--cream);
  filter: brightness(1.12);
}
/* A flipper button travels down when you press it. */
.flipper:active {
  transform: translateY(3px);
  box-shadow: 0 1px 0 rgba(0, 0, 0, 0.45);
}

.reel {
  display: inline-flex;
  align-items: stretch;
  border: 2px solid rgba(243, 231, 207, 0.28);
  border-radius: 2px;
  overflow: hidden;
  min-height: var(--tap);
}
.reel__k {
  display: inline-flex;
  align-items: center;
  padding: 0 var(--space-2);
  font-size: 0.6875rem;
  font-weight: 800;
  letter-spacing: 0.18em;
  text-transform: uppercase;
  color: var(--glass);
  background: var(--cream-dim);
}
.reel__v {
  display: inline-flex;
  align-items: center;
  padding: 0 var(--space-3);
  font-family: 'Playfield', sans-serif;
  font-size: 1.125rem;
  color: var(--ink-yellow);
  background: var(--glass-deep);
}

/* ------------------------------------------------------------------- blurb */

.blurb { padding-block: 0 var(--space-5); }
.blurb p { color: var(--cream-dim); font-size: 1.0625rem; }

/* --------------------------------------------------------------- playfield */

.playfield { padding-block: var(--space-2) var(--space-6); }

.playfield__grid {
  display: grid;
  grid-template-columns: repeat(auto-fill, minmax(min(100%, 17rem), 1fr));
  gap: var(--space-3);
}

.playfield__ad { grid-column: 1 / -1; }

/* Once the catalog is big enough to scan rather than browse, tiles shrink and
   the double-width feature tiles stop, so roughly twice as many land above the
   fold without the artwork getting too small to recognise a game by. */
.playfield__grid--dense {
  grid-template-columns: repeat(auto-fill, minmax(min(100%, 13rem), 1fr));
  gap: var(--space-2);
}
.playfield__grid--dense .insert--lg { grid-column: span 1; }
.playfield__grid--dense .insert__title { font-size: 1.125rem; }
.playfield__grid--dense .insert__tagline {
  font-size: 0.875rem;
  /* Two lines keeps every tile the same height at this density. */
  display: -webkit-box;
  -webkit-line-clamp: 2;
  -webkit-box-orient: vertical;
  overflow: hidden;
}
.playfield__grid--dense .insert__plate { padding: var(--space-2) var(--space-2) var(--space-1); }
.playfield__grid--dense .insert__stats { padding: 0 var(--space-2) var(--space-2); }

/* A game is a lamp insert: dim ink under plastic until its lamp is lit. */
.insert {
  position: relative;
}
.insert--lg { grid-column: span 2; }
@media (max-width: 34rem) {
  .insert--lg { grid-column: span 1; }
}

.insert__hit {
  position: relative;
  display: block;
  height: 100%;
  text-decoration: none;
  color: var(--cream);
  background: var(--glass-lift);
  border: 2px solid rgba(243, 231, 207, 0.18);
  border-radius: var(--radius);
  overflow: hidden;
  isolation: isolate;
  transition: border-color 0.2s var(--ease-out), transform 0.2s var(--ease-out);
}

.insert__art {
  width: 100%;
  aspect-ratio: 16 / 10;
  object-fit: cover;
  /* unlit: the ink is there but no lamp behind it */
  filter: saturate(0.55) brightness(0.72);
  transition: filter 0.25s var(--ease-out);
}

.insert__lamp {
  position: absolute;
  inset: 0;
  z-index: 2;
  pointer-events: none;
  background: radial-gradient(120% 80% at 50% 0%, rgba(245, 183, 21, 0.28), transparent 62%);
  opacity: 0;
  transition: opacity 0.25s var(--ease-out);
}

.insert__plate {
  display: block;
  padding: var(--space-3) var(--space-3) var(--space-2);
}

.insert__title {
  display: block;
  font-family: 'Playfield', sans-serif;
  font-size: 1.375rem;
  text-transform: uppercase;
  letter-spacing: 0.01em;
  line-height: 1;
  margin-bottom: var(--space-1);
}

.insert__tagline {
  display: block;
  font-size: 0.9375rem;
  color: var(--cream-dim);
  line-height: 1.45;
}

.insert__stats {
  display: flex;
  gap: var(--space-1);
  padding: 0 var(--space-3) var(--space-3);
  flex-wrap: wrap;
}

.stat {
  display: inline-flex;
  align-items: center;
  gap: 0.4em;
  font-size: 0.6875rem;
  font-weight: 800;
  letter-spacing: 0.12em;
  text-transform: uppercase;
  padding: 0.3em 0.6em;
  border: 1px solid rgba(243, 231, 207, 0.22);
  border-radius: 2px;
  color: var(--cream-dim);
}
.stat__v { color: var(--ink-yellow); }

.insert__hit:hover,
.insert__hit:focus-visible {
  border-color: var(--ink-yellow);
  transform: translateY(-3px);
}
.insert__hit:hover .insert__art,
.insert__hit:focus-visible .insert__art {
  filter: saturate(1.1) brightness(1);
}
.insert__hit:hover .insert__lamp,
.insert__hit:focus-visible .insert__lamp {
  opacity: 1;
  /* the authored moment: a lamp does not fade on, it strikes and settles */
  animation: strike 0.42s var(--ease-out);
}

@keyframes strike {
  0%   { opacity: 0; }
  18%  { opacity: 1; }
  30%  { opacity: 0.35; }
  46%  { opacity: 1; }
  100% { opacity: 1; }
}

/* ------------------------------------------------------------- game page */

.crumbs {
  display: flex;
  gap: var(--space-2);
  align-items: center;
  flex-wrap: wrap;
  padding-block: var(--space-3) 0;
  font-size: 0.8125rem;
  font-weight: 700;
  letter-spacing: 0.08em;
  text-transform: uppercase;
  color: var(--cream-dim);
}
.crumbs a { color: var(--cream-dim); text-decoration: none; }
.crumbs a:hover { color: var(--ink-yellow); }

.backglass--game { padding-top: var(--space-3); }

.gamebody {
  display: grid;
  grid-template-columns: minmax(0, 1fr);
  gap: var(--space-5);
  padding-block: var(--space-4) var(--space-6);
}
@media (min-width: 62rem) {
  .gamebody { grid-template-columns: minmax(0, 1fr) 300px; }
}

.rulebook { margin-bottom: var(--space-5); }
.rulebook p { color: var(--cream); }
.rulebook ul, .rulebook ol { color: var(--cream); max-width: 68ch; padding-left: 1.2em; }
.rulebook li { margin-bottom: var(--space-1); }

.legend { margin-bottom: var(--space-5); }

.legend__grid {
  margin: 0;
  display: grid;
  grid-template-columns: repeat(auto-fit, minmax(min(100%, 13rem), 1fr));
  gap: 2px;
  background: rgba(243, 231, 207, 0.18);
  border: 2px solid rgba(243, 231, 207, 0.18);
  border-radius: var(--radius);
  overflow: hidden;
}

.legend__row {
  background: var(--glass-lift);
  padding: var(--space-3);
}
.legend__row dt {
  font-size: 0.6875rem;
  font-weight: 800;
  letter-spacing: 0.16em;
  text-transform: uppercase;
  color: var(--cream-dim);
  margin-bottom: 0.35em;
}
.legend__row dd {
  margin: 0;
  font-family: 'Playfield', sans-serif;
  font-size: 1.25rem;
  text-transform: uppercase;
  color: var(--cream);
  line-height: 1.1;
}

/* ---------------------------------------------------------------- prose */

.prose { padding-block: var(--space-5) var(--space-6); }
.prose h2 {
  font-family: 'Playfield', sans-serif;
  font-weight: 400;
  text-transform: uppercase;
  font-size: 1.5rem;
  letter-spacing: 0.01em;
  margin: var(--space-5) 0 var(--space-2);
}
.prose h3 { font-size: 1.125rem; margin: var(--space-4) 0 var(--space-1); }
.prose p, .prose li { color: var(--cream-dim); }
.prose strong { color: var(--cream); }

.lane-head { padding-block: var(--space-5) var(--space-3); }
.lane-head p { color: var(--cream-dim); }

.empty { padding-block: var(--space-6); }
.empty p { color: var(--cream-dim); }

/* ------------------------------------------------------------------ tilt */

.tilt { padding-block: var(--space-6); text-align: left; }
.tilt__word {
  font-family: 'Playfield', sans-serif;
  font-size: clamp(4rem, 2rem + 12vw, 9rem);
  line-height: 0.8;
  text-transform: uppercase;
  color: var(--ink-red);
  margin: 0 0 var(--space-3);
}
.tilt p { color: var(--cream-dim); }
.tilt .flipper { margin-top: var(--space-3); }

/* ------------------------------------------------------- instruction card */

/* The card screwed to the front of a cabinet telling you how to play it. */
.instruction-card {
  border-top: 2px solid rgba(243, 231, 207, 0.16);
  background: var(--glass-lift);
  padding-block: var(--space-5);
  margin-top: var(--space-5);
}

.instruction-card__grid {
  display: grid;
  gap: var(--space-4);
  grid-template-columns: repeat(auto-fit, minmax(min(100%, 17rem), 1fr));
}

.instruction svg {
  color: var(--ink-yellow);
  margin-bottom: var(--space-2);
}

.instruction h3 {
  font-family: 'Playfield', sans-serif;
  font-weight: 400;
  text-transform: uppercase;
  font-size: 1.0625rem;
  letter-spacing: 0.02em;
  line-height: 1.15;
  margin: 0 0 var(--space-1);
  color: var(--cream);
}

.instruction p {
  margin: 0;
  font-size: 0.9375rem;
  color: var(--cream-dim);
}
.instruction strong { color: var(--cream); }

/* ------------------------------------------------------------------ apron */

.apron {
  border-top: var(--bezel) solid var(--ink-red);
  background: var(--glass-deep);
  padding-block: var(--space-5);
  padding-bottom: calc(var(--space-5) + env(safe-area-inset-bottom));
}

.apron__grid {
  display: grid;
  gap: var(--space-4);
}
@media (min-width: 48rem) {
  .apron__grid { grid-template-columns: 2fr 1fr; align-items: start; }
}

.apron__mark {
  display: block;
  font-family: 'Playfield', sans-serif;
  font-size: 1.5rem;
  text-transform: uppercase;
  color: var(--cream);
  margin-bottom: var(--space-2);
}
.apron p { color: var(--cream-dim); font-size: 0.9375rem; }

.apron__links { display: flex; flex-direction: column; gap: var(--space-1); }
.apron__links a {
  color: var(--cream-dim);
  text-decoration: none;
  font-weight: 700;
  letter-spacing: 0.08em;
  text-transform: uppercase;
  font-size: 0.8125rem;
  min-height: var(--tap);
  display: inline-flex;
  align-items: center;
}
.apron__links a:hover { color: var(--ink-yellow); }

.apron__credit {
  grid-column: 1 / -1;
  font-size: 0.8125rem;
  color: rgba(184, 168, 140, 0.7);
  margin: 0;
  padding-top: var(--space-3);
  border-top: 1px solid rgba(243, 231, 207, 0.12);
}

/* -------------------------------------------------------------- ad slots */

/* Every slot reserves its exact height while ads are switched off, so turning
   them on later moves nothing on the page. */
.ad-slot {
  display: block;
  width: 100%;
  margin-inline: auto;
  background: repeating-linear-gradient(
    45deg,
    rgba(243, 231, 207, 0.03) 0 8px,
    transparent 8px 16px
  );
  border: 1px solid rgba(243, 231, 207, 0.1);
  border-radius: 2px;
  overflow: hidden;
}

.ad-slot__label {
  display: block;
  font-size: 0.625rem;
  font-weight: 800;
  letter-spacing: 0.2em;
  text-transform: uppercase;
  color: rgba(184, 168, 140, 0.6);
  padding: 4px 8px;
}

.ad-slot--feed { min-height: 250px; }
.ad-slot--leaderboard { min-height: 100px; max-width: 728px; }
.ad-slot--postrun { min-height: 250px; max-width: 336px; }
.ad-slot--rail { min-height: 600px; max-width: 300px; }

.adrail { padding-block: var(--space-2); }
.postrun { margin-block: var(--space-5); }

/* The rail is desktop furniture; an iPad gets the page, not a column of ads. */
.gamebody__rail { display: none; }
@media (min-width: 62rem) {
  .gamebody__rail { display: block; position: sticky; top: var(--space-3); }
}

/* ---------------------------------------------------------------- cabinet */

.cabinet {
  margin: 0;
  height: 100dvh;
  overflow: hidden;
  background: var(--glass-deep);
  display: grid;
  grid-template-rows: 1fr auto;
}

/* Immersive mode: the control bar collapses and the game takes the entire
   viewport. This is the fallback that works everywhere, including iPadOS where
   native fullscreen on a non-video element is refused. Native fullscreen is
   requested on top of it when the browser allows. */
.cabinet.is-immersive {
  grid-template-rows: 1fr 0;
}
.cabinet.is-immersive .cabinet__controls {
  /* visibility rather than display:none keeps the bar's focus order intact
     while it is off screen. */
  overflow: hidden;
  height: 0;
  padding-block: 0;
  border-top-width: 0;
  visibility: hidden;
}
.cabinet.is-immersive .immersive-exit { display: flex; }

.cabinet__stage {
  position: relative;
  min-height: 0;
}

.cabinet__frame {
  width: 100%;
  height: 100%;
  border: 0;
  display: block;
  background: #000;
}

.cabinet__controls {
  display: flex;
  align-items: center;
  justify-content: space-between;
  gap: var(--space-2);
  /* Kept tight: every pixel here is a pixel the game does not get. */
  padding: var(--space-1) var(--space-3);
  padding-bottom: calc(var(--space-1) + env(safe-area-inset-bottom));
  padding-left: calc(var(--space-3) + env(safe-area-inset-left));
  padding-right: calc(var(--space-3) + env(safe-area-inset-right));
  background: var(--glass);
  border-top: 2px solid var(--ink-red);
}

.cabinet__name {
  font-family: 'Playfield', sans-serif;
  font-size: 1rem;
  text-transform: uppercase;
  color: var(--cream-dim);
  letter-spacing: 0.04em;
  text-align: center;
  flex: 1;
  min-width: 0;
  overflow: hidden;
  text-overflow: ellipsis;
  white-space: nowrap;
}

/* Balances the Back button so the title stays centred when a game draws its
   own fullscreen control and the shell's button is omitted. */
.cabinet__spacer {
  width: 92px;
  flex: none;
}

.flipper--btn {
  padding: 0 var(--space-3);
  font-size: 0.8125rem;
  --flipper-face: #2a262f;
}
.flipper--btn:hover { --flipper-face: var(--ink-red); }

/* The only way out of immersive mode on a touch device with no Escape key.
   Deliberately quiet so it does not compete with the game, but a full 44px
   target, kept clear of the bottom corners where a game puts its own pad. */
.immersive-exit {
  display: none;
  position: fixed;
  top: calc(env(safe-area-inset-top) + var(--space-2));
  right: calc(env(safe-area-inset-right) + var(--space-2));
  z-index: 10;
  align-items: center;
  justify-content: center;
  width: var(--tap);
  height: var(--tap);
  padding: 0;
  color: var(--cream);
  background: rgba(6, 5, 8, 0.62);
  border: 1px solid rgba(243, 231, 207, 0.28);
  border-radius: 2px;
  cursor: pointer;
  opacity: 0.55;
  transition: opacity 0.18s var(--ease-out), background-color 0.18s var(--ease-out);
}
.immersive-exit:hover,
.immersive-exit:focus-visible {
  opacity: 1;
  background: var(--ink-red);
}

.rotate-hint {
  position: absolute;
  inset: 0;
  z-index: 5;
  display: none;
  flex-direction: column;
  align-items: center;
  justify-content: center;
  gap: var(--space-2);
  background: rgba(6, 5, 8, 0.94);
  color: var(--cream);
  text-align: center;
  padding: var(--space-4);
}
.rotate-hint p {
  font-family: 'Playfield', sans-serif;
  text-transform: uppercase;
  font-size: 1.25rem;
  margin: 0;
}
/* Only nag when the device really is the wrong way round. */
@media (orientation: portrait) and (max-width: 68rem) {
  .cabinet .rotate-hint { display: flex; }
}

/* ------------------------------------------------------------- reduced motion */

@media (prefers-reduced-motion: reduce) {
  *, *::before, *::after {
    animation-duration: 0.001ms !important;
    animation-iteration-count: 1 !important;
    transition-duration: 0.001ms !important;
    scroll-behavior: auto !important;
  }
  .insert__hit:hover { transform: none; }
}
